Can your 'custom manifest resource' feature be used to override the UIAccess field of an existing manifest in my exe file? I just want to change the UIAccess field to 'true' and leave everything else in my existing resource untouched.
new registered enigma user, thanks for a great product!
Override part of a preexisting exe mainifest resource
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speedyorange
- Posts: 42
- Joined: Mon Dec 19, 2011 3:47 pm
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Re: Override part of a preexisting exe mainifest resource
Hi speedyorange,
Yes, it can, existing manifest resource will be overwritten.
So no problems!
Yes, it can, existing manifest resource will be overwritten.
So no problems!
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speedyorange
- Posts: 42
- Joined: Mon Dec 19, 2011 3:47 pm
- Contact:
Re: Override part of a preexisting exe mainifest resource
Very good, but what would I use for my custom enigma manifest? Can I use something as simple as this to override just the uiaccess tag to 'true'?
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<trustInfo xmlns="urn:0073chemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel
level="asInvoker"
UIAccess="true" />
</requestedPrivileges>
</security>
</trustInfo>
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<trustInfo xmlns="urn:0073chemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel
level="asInvoker"
UIAccess="true" />
</requestedPrivileges>
</security>
</trustInfo>
Re: Override part of a preexisting exe mainifest resource
You can simply copy the text of your existing manifest and modify+put it in Miscellaneous - Custom Manifest Resources, Resource Data fiend (you can edit this field, it is not read only).
And sure, you can use the example you sent, I think there is no problems. Just try to do that and test how it is working.
And sure, you can use the example you sent, I think there is no problems. Just try to do that and test how it is working.
